TotFW / BWD / BoT
Boss
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13
Boss Difficulty
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FIGHT OVERVIEW
This fight has 3 phases and is an Heroic only encounter available after defeating all the previous on Heroic difficulty.
This encounter doesn't have many mechanics or much complexity but requires high DPS and healing to win the fight.
Phase 1 and Phase 3 are very similar, while Phase 2 focuses on managing adds.
Grazie a Marcethemage - Nemesis (IT) per il suo lavoro, senza il quale la traduzione italiana non sarebbe stata possibile.
EVERYONE
STACK UP AND
USE DEFENSIVE
IF TARGETED
KITE AWAY THE BEAM
FROM THE RAID
CONDIVIDI LINK
Two shadow orbs spawn and fixate on two random players, following them.
The two orbs pulse damage in a small radius and are linked by a beam between them. The beam does massive damage to anyone it passes through.
The fixated players should move together away from the raid.
COSA FARE
KITE THE BEAM OUT
TANK
DRAG THE ADDS
FAR AWAY BEFORE
THEY ARE KILLED
CONDIVIDI LINK
Sinestra summons Whelps from the eggs around the room. They cast bolts of shadow damage, applying a shadow vulnerability debuff.
When a Whelp dies, it drops a puddle that slowly grows throughout the fight.
If a puddle touches another dead Whelp's body, that Whelp will resurrect, but it won't drop a new puddle.
Drag the Whelps to the back of the room before killing them.
COSA FARE
MANAGE THE ADD
CONDIVIDI LINK
Sinestra debuffs a random player, the dot deals damage every 2 seconds ramping up for a minute.
When dispelled, it jumps to 2 nearby players.
Manage this by keeping it on the first target as long as possible, spot heal and use defensive!
COSA FARE
MANAGE THE DISPEL
Phase 2
Phase 2 begins when the boss reaches 30% HP.
Sinestra protects herself with a mana barrier, preventing all damage, and begins casting a deadly raid-wide ability.
Move to the back of the room where an NPC named Calen shields your raid from Sinestra's attacks.
During Phase 2, Calen battles against Sinestra but loses health as he channels his ability. Ensure you have healers focusing on him!
The raid should attack Sinestra to drop her mana Barrier to 40%, at which point she will drop her shield protecting the eggs on her sides.
Adds spawns to help the boss, send your casters to destroy the eggs while your melees take care of the adds.
EVERYONE
DESTROY
THE EGGS
CONDIVIDI LINK
Once the mana barrier drops to 40%, the eggs are no longer protected by the shield for 30s.
Destroy them to end the phase. If you fail to do this in time, you'll need to bring down the barrier to 40% again.
Send your ranged on the eggs!
COSA FARE
DESTROY THE EGGS
TANK
CONDIVIDI LINK
While the mana barrier drops, adds spawns to help Sinestra.
The Twilight Drake deals high melee damage and breath on his target, dealing heavy damage to anyone in front of him.
Tank him close to the other add to maximise DPS but face him away from the raid
COSA FARE
DON'T STAY IN FRONT
CONDIVIDI LINK
The other type of add spawning to help Sinestra is the Twilight Spitecaller.
He has a very specific interrupt mechanic, he cast a massive damaging ability, dealing 10% of maximum HP for 10s to the entire raid.
To interrupt this ability you need to use "Soft Control" such as Disorient or Incapacitate.
Any Hard Control (Stun, Fear, Silence) enrages him, dealing damage, knockingback playersand becomes immune to all form of controls for 8s.
COSA FARE
ONLY USE SOFT CONTROL
CONDIVIDI LINK
The other type of add spawning to help Sinestra is the Twilight Spitecaller.
He has a very specific interrupt mechanic, he cast a massive damaging ability, dealing 10% of maximum HP for 10s to the entire raid.
To interrupt this ability you need to use "Soft Control" such as Disorient or Incapacitate.
Any Hard Control (Stun, Fear, Silence) enrages him, dealing damage, knockingback playersand becomes immune to all form of controls for 8s.
COSA FARE
ONLY USE SOFT CONTROL
Phase 3
Phase 3 is the same as Phase 1 but Sinestra deals now full damage.
Quickly defeat Sinestra before you run out of space.
EVERYONE
STACK UP AND
USE DEFENSIVE
IF TARGETED
KITE AWAY THE BEAM
FROM THE RAID
CONDIVIDI LINK
Two shadow orbs spawn and fixate on two random players, following them.
The two orbs pulse damage in a small radius and are linked by a beam between them. The beam does massive damage to anyone it passes through.
The fixated players should move together away from the raid.
COSA FARE
KITE THE BEAM OUT
TANK
DRAG THE ADDS CLOSE
TO A PUDDLE BEFORE
THEY ARE KILLED
CONDIVIDI LINK
Sinestra summons Whelps from the eggs around the room. They cast bolts of shadow damage, applying a shadow vulnerability debuff.
When a Whelp dies, it drops a puddle that slowly grows throughout the fight.
If a puddle touches another dead Whelp's body, that Whelp will resurrect, but it won't drop a new puddle.
In phase 3, the puddle should start to take a decent amount of place, try to stack up the new puddles close to the older to manage some space.
COSA FARE
MANAGE THE ADD
CONDIVIDI LINK
Sinestra debuffs a random player, the dot deals damage every 2 seconds ramping up for a minute.
When dispelled, it jumps to 2 nearby players.
Manage this by keeping it on the first target as long as possible, spot heal and use defensive!
COSA FARE
MANAGE THE DISPEL
WIPEFEST.GG
Help your team reach its full potential.
Find a log for the fight that you want to analyse, and Wipefest will do the rest, by using data from Warcraft Logs to display insights and timelines for raid encounters.
Answer common mechanical questions about every pull, while the timeline aims to give a concise high-level overview of what is happening in a fight.
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Sinestra
AVAILABLE ANALYSIS
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Twilight Slicer
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Wrack
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Twilight Essence
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Unleash Essence
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Flame Breath